Either click on the Play Now! button above or look below and select the room that you wish to play in (flags of countries indicate preferred language).
The game will open in a new window.
If you start for the first time game will be one-time installed. It can take some minutes. Please proceed with installation hints that appear on screen.
Some of our games are build in new technology - they work as separate application - so to start them you will need to download and isntall them.
Also in that case we will provide you all necessary help during instalation.
The chat allows players to communicate via the net. The chat window is situated under the table picture.
CENSORSHIP
There is a blockade in the system that makes it impossible for the players to use swearwords. Each vulgar word will be presented as a different gentler one or asterisks will replace the majority of the letters, e.g. f**k.
PRIVATE MESSAGES
If a player wishes to send a message to a particular person and it is meant for this person only, he can do it by typing in /a player's name message, e.g. /Tom, hi!
SPECIAL COMMANDS
Besides regular conversation the CHAT makes it possible to define some special actions. They should be marked # as presented below:
#get version
The command informs about the plug-in version downloaded from the server. If you wish to inform us about the problems with our games, remember to quote the version number.
#ignore NICK
The command lets a player avoid getting correspondence from a particular person. NICK is the nickname of the person to be ignored.
#noignore NICK
It switches off the previous one.
#warning NICK MSG
It lets a player type in a warning concerning the player nicknamed (NICK). It is displayed the moment that the player nicknamed is sitting at the table or when a player is sitting at the table the player nicknamed is playing at or when the player nicknamed invites a player to the table. The waning may contain any information, e.g. This player is very friendly.
#nowarning NICK
It switches off the previous one.
#reply NICK TEXT
If the player nicknamed sends us a private message, the TEXT, will be sent back to them and it may contain any information, e.g. Nice to hear from you, Tom.
#noreply NICK
It switches off the previous one.
#replyall TEXT
It replies to everyone who will send us a private message by sending a TEXT to its sender, which may contain any information, e.g. I will be back in some time because I am eating dinner.
#noreplyall
It switches off the previous one.
#warningnone
It switches off the #warning for everyone included.
#replynone
It switches off #reply for everyone included.
#ignorenone
It switches off #ignore for everyone included.
#showreply
It displays the list of all the players to be sent a TEXT.
#showwarning
It displays the list of all the players to be sent a warning.
#showignore
It displays the list of all the players to be ignored.
#tips
It switches on displaying tips in various places, e.g. the player's list.
#notips
It switches off the previous command.
#emoticones
Entering a sequence of signs displays a picture (see the chart above).
#noemoticones
It switches off the previous command.
#define
Lets you define sequences of characters that will be automatically converted in the chat line, eg. #define :) <19:42:3> lets you replace the basic emoticon, all defined sequences are saved and are common for all games.
#undefine
Removes one of defined sequences eg. #undefine :)
#undefineall
Removes all defined sequences.
#showdefines
Displays defined sequences.
EMOTICONS
When certain sequences of characters are typed, they appear as emoticons. There is more than one way to display them, the simplest is to use one of the
following sequences:
sequence
emoticon
sequence
emoticon
:)
:|
:(
:o
8)
:D
8(
:x
;)
[]
;(
<V>
=)
</V>
=(
<vvv>
|)
<<>>
|(
<smoke>
&)
<coffee>
&(
<flower>
:/
<mail>
8/
<beer>
8|
<lock>
<bye>
It is also possible to combine pictures to make complicated emoticons, by using the following sequence of characters: <12:9>.
The numbers separated by colon define eyes and mouth, and you can also define hair style by using third numerical parameter like this: <12:9:2>.
In order to provide a safe and pleasant gaming environment GameDesire provides the following safeguards to prevent cheating and improper behavior:
Automatic filer tries to remove all occurrences of vulgar words,
Special code automatically mutes shouting and flooding players,
Our game plugins are protected and we can track serious attempts that try to modify the code of the plugins,
Some of our games inform users about players that play two games simultaneously,
Some of our games inform users about their opponents switching to other programs during gameplay,
In case of rated games we penalize (by decreasing rating) players that do not finish their games,
Our games can be moderated by admins, who help us find people attempting to cheat. Admins can mute other players and remove them from the rooms or tables,
In case of multiplayer games, we disallow using two different nicks from one computer at the same time to play the games,
In case of multiplayer games we inform users when two or more players are connecting from the same local network to the same table,
The results of the games played on our site are logged. Using statistical analysis we can examine them and find cheaters,
We maintain game chat logs, to allow for monitoring and review as needed.